Pre-alpha 0.1.0.7a
Greetings bored mortals. One way or another I forgot to add the stun animation to the Ballpen... which resulted in a crash when Attack Delay was enabled...
-UI/UX
☼ The player vs player selection screen can also be now validated with start on the player 1 Joystick
☼ Player 2 (left) default keys set from YGHJ-QWE to WASD-CVB
☼ Combo sounds a bit louder
-Attack Delay
☼ The Fix mode triggers only when 5 damage or more is dealt
Small repeated attacks would no longer slow down too much battle with that option.
-Unarmed
Heavy [Neutral]
☼ Recovery increased from 10 to 20
Too much reward on miss since the player can quickly return to Heavy.
-Bug Fixes
☼ [0.1.0.7] Player 1 (right) default special key was L instead of I Fixed
☼ [0.1.0.7] Ballpen had not stun animation Fixed
-Known bugs/issues
☼ [Demo] Gravity kicks in only when a movement attack ends
☼ [0.1] Controllers are only detected at game start
☼ [0.1.0.3] Cannot move the window in windowed mode, or at least it is very difficult
☼ [0.1.0.4b] Picking 50FPS or bellow could break a bit the physics
☼ [0.1.0.4b] When the game lags the physic breaks a bit
☼ [0.1.0.4c] Cannot select exclusive stance from random/mirror class in bot selection
☼ [0.1.0.5] x86 version unavailable until further notice
☼ [0.1.0.7] When a lighter hand jumps between the space between the heavier player and a wall, the push physic is incorrect for few moments
☼ [0.1.0.7] When dodging the shadow stills shows the idle animation
☼ [0.1.0.7] The 5th attack combo with big icon might be cut for very small screens
☼ [0.1.0.7] Some older controllers may have different inputs and even affect both players at the same time
Files
Get Hand2Hand Project
Hand2Hand Project
Hand fighting game using daily life objects as weapons.
Status | In development |
Author | FlameofChange |
Genre | Fighting |
Tags | desktop, hand, Singleplayer |
Languages | English |
More posts
- Alpha 0.1.1.227 days ago
- Alpha 0.1.1.161 days ago
- Alpha 0.1.182 days ago
- Pre-Alpha 0.1.0.9Jul 25, 2024
- Pre-alpha 0.1.0.8Jun 11, 2024
- Pre-alpha 0.1.0.7Apr 20, 2024
- Pre-alpha 0.1.0.6Nov 07, 2023
- Pre-alpha 0.1.0.5bOct 24, 2023
- Pre-alpha 0.1.0.5aOct 02, 2023
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