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Hand2Hand Project

Hand fighting game using daily life objects as weapons. · By FlameofChange

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Recent updates

Alpha 0.1.1.2
Greetings borded mortals. Finally after almost two years of reworks, all older animations are now modernized with separated wind effects and better juice ! It i...
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Alpha 0.1.1.1
Greetings bordel mortals. Today we get a bunch of polishing and upgrades, plus a bit more modding potential. The chopstick, ballpen and unarmed are now fully re...
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Alpha 0.1.1
Greetings bored mortals. I am proud to present you the very first alpha version! I promised myself to release it after the rework of the old HUD. You also get s...
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Pre-Alpha 0.1.0.9
Greetings bored mortals. I would liked to push more into this update, but other project had higher priorities. However, that does not stop me from adding key el...
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Pre-alpha 0.1.0.8
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Greetings bored mortals. At last the controllers evolved from stone age to... antiquity ? More flexibility has been added to them in terms of handling and confi...
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Pre-alpha 0.1.0.7a
Greetings bored mortals. One way or another I forgot to add the stun animation to the Ballpen... which resulted in a crash when Attack Delay was enabled... -UI...
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Pre-alpha 0.1.0.7
Greetings bored mortals. Everything is getting polished to a degree. The gameplay got a bit more depth although much is yet to come. Physics have been tweaked t...
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Pre-alpha 0.1.0.6
Greetings bored mortals. I am happy to share with you today an improved version in the back end. The menu can now manage controllers for a smoother transition f...
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Last post
Hi, I sometimes read discussions about PureBasic in game development here. https://www.syntaxbomb.com/index.php/board...
started by rcbasicfans Feb 10, 2021
3 replies
226 views