Demo 9
It's been a while before i made a major update. For now no gamebreaking bugs nor exploits, but expect way more content and polishing for next time !
Ergonomy
☼ More precise controls
☼ Menu system
☼ Settings in the menu system (sound/music volume, keyboard type)
☼ Character Gallery
► Displays their statistics, levels and description
► Navigation through stances
☼ Manual FPS editing (from 5 to 100), limited by the computer power.
☼ Font completly remade, with 3 different colors (white, blue and orange)
☼ Loading screens more explicit and fluid
☼ Loading screens can be aborted (instead of waiting the end before exiting)
☼ Optimizations
►Some sprites are loaded just before we need them, until free'd when no longer used
► Gameloop which spares the CPU
► Out-of-screen letters aren't displayed
Gameplay
☼ Recovery system
► A missed attack will give full recovery
► A hit will give half recovery if the combo is failed
► A perfect combo will give no recovery
► Agility reduces the recovery by a %
☼ Basic AI which spams random attacks and sticks to its foe
☼ A player shortly blinks when hit
☼ Player vs Player mode
☼ Player vs AI mode
☼ Cooldown before a game start
☼ Victory/Defeat jingles
☼ An ending game will return to the menu automaticaly after 5 seconds
☼ Stances system. Not yet implemented in battles but present in the gallery
☼ Dynamic impact sounds, depending on the type (cut, pierce, blunt), the damage and the material
Files
Get Hand2Hand Project
Hand2Hand Project
Hand fighting game using daily life objects as weapons.
Status | In development |
Author | FlameofChange |
Genre | Fighting |
Tags | desktop, hand, Singleplayer |
Languages | English |
More posts
- Alpha 0.1.1.320 days ago
- Alpha 0.1.1.251 days ago
- Alpha 0.1.1.185 days ago
- Alpha 0.1.1Aug 28, 2024
- Pre-Alpha 0.1.0.9Jul 25, 2024
- Pre-alpha 0.1.0.8Jun 11, 2024
- Pre-alpha 0.1.0.7aApr 30, 2024
- Pre-alpha 0.1.0.7Apr 20, 2024
- Pre-alpha 0.1.0.6Nov 07, 2023
- Pre-alpha 0.1.0.5bOct 24, 2023
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