Pre-alpha 0.1.0.4
Greetings bored mortals, nothing ground breaking but every bit helps.Right now my internship thinned out dry my time I would spend on Hand2Hand.
-QoL
Menu
☼ Players can now select a random class in solo and versus
☼ The random class will be exclusive with the other when possible
☼ Players can also select a random stance (black color on screen)
Damage delay
☼ When damage is done, the game is delayed for few frames to accentuate epicness
☼ It has 3 modes :
► Off (Same as previous patches)
► Fix (10 frame delay per landed attack, by default)
► Relative (1 frame delay per inflicted damage)
☼ Can be changed in the settings menu
☼ The screen shakes much more when enabled
Chopstick
☼ Death, hit, jump and land animation reworked
Ballpen
☼ All non-combat animations reworked
Known issues
☼ [0.1.0.3] Inputs are still counted even when the game window is not active
☼ [0.1.0.3] It is difficult to successfully take a screenshot
☼ [0.1.0.3] It is difficult to go back to the game window after switching to another
☼ [0.1.0.3] Cannot move the window in windowed mode
☼ [0.1.0.3] Not all resources are freed when navigating in menus & gamemodes (It can sometimes use 300Mb instead of 50 in menus)
Files
Get Hand2Hand Project
Hand2Hand Project
Hand fighting game using daily life objects as weapons.
Status | In development |
Author | FlameofChange |
Genre | Fighting |
Tags | desktop, hand, Singleplayer |
Languages | English |
More posts
- Alpha 0.1.1.227 days ago
- Alpha 0.1.1.161 days ago
- Alpha 0.1.182 days ago
- Pre-Alpha 0.1.0.9Jul 25, 2024
- Pre-alpha 0.1.0.8Jun 11, 2024
- Pre-alpha 0.1.0.7aApr 30, 2024
- Pre-alpha 0.1.0.7Apr 20, 2024
- Pre-alpha 0.1.0.6Nov 07, 2023
- Pre-alpha 0.1.0.5bOct 24, 2023
- Pre-alpha 0.1.0.5aOct 02, 2023
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